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Joker injustice 2
Joker injustice 2






joker injustice 2

With Harley fighting for Batman and the good guys, this new manifestation of the Clown Prince of Crime is a hallucination that Harley has when she’s gassed with the Scarecrow’s fear toxin. But a new sequence from Injustice 2 confirms that the Joker is still dead. The Joker’s presence in the new game has been known for some time as a presence that “haunts” the heroes and villains alike. A sequence in the story mode for the new game explains exactly how that happens, and it has everything to do with Scarecrow’s fear toxin.Īfter the Joker tricked Superman into killing Lois Lane and triggering a nuclear explosion that levels Metropolis in the first Injustice, the Man of Steel literally ripped the Joker’s heart out and promptly began his totalitarian regime. His passive resembles The Joker and Insurgency Joker from the first mobile game, as they deal damage against their opponent when KO'ed.Somehow, the Joker is back to put a smile on people’s faces in Injustice 2, despite being killed by Superman during the events of the first game, Injustice: Gods Among Us.Swamp Thing is somewhat low on the list, but if Joker is used to winnow the opponent's team, it can actually be a desirable ending state to have, in a neutral 1-on-1 match, Swamp Thing, with him beginning the closing bout with a regen. As well, since Batman can be a devastating sweeper and he hates the counter-sweep, The Joker makes for an excellent way to duel opposing Jokers.

joker injustice 2

The Joker's ideal partner is probably (ironically?) Batman: Joker allows Batman to initiate a combo and an unblockable a2 on a helpless enemy, which in the most optimal of circumstances will KO that enemy mid-attack and procede to leave a stun on the next opponent. The Joker seems to have a high damage stat and high native threat rating for a Silver character. Despite being dead, there are still some that follow in his footsteps in hopes of ushering his return. The clown prince of crime returns to Injustice 2 as a playable character. (All the above without even mentioning Joker's attacks et al, which would naturally follow. The Joker is Batman’s most famous and infamous enemy. Checking such characters (and, as well, setting up your own such characters) should be considered the primary objective in using The Joker.-section to be edited, but gist of threats/use is correct) (There are a few characters that pose a particularly large damage threat at certain or all times, like Batman (any) with his stun a2, or Mythic Wonder Woman as well, any character with an attack ability that can KO on a non-final hit (also Batman) represents a large damage threat. Just as it is possible to have effectively squandered his passive if he persists too long in battle to ultimately fall last, it is also possible to squander his use if he falls too early.įor these reasons, though he is in many ways more "disposable" than other characters, he shouldn't be treated as overly disposable. That's not to say that his passive is in any way bad: if those terms are met, his passive is very powerful and can serve as a sweep-breaker and/or a set-up for a desired game state (*often a sweep or "counter-sweep", but other desirable game states exist).īy definition, he is the most pivotal when he does both, which largely requires an eye both to the state of the match and to team construction prior. The Joker's passive ability is fundamentally a "one-off" (at most) from the perspective of a user: on a team of two characters, he can be the first (and only) to fall, or, on a team of three characters, he can be one of the first two. The Joker has the following Gear Set Bonuses: The character gains a bonus for having it equipped. Fictitious Piece - Heroic Campaign X-Z (lv Z), OperationsĪ Gear bonus is when the character has a number of gears equipped out of five total gears that the character can have on at once.Fictitious Piece - Campaign U-V (lv W), Heroic X-Y (lv Z), Operations.Gearing up is a way to boost character's Stats, for The Joker gear can be found by: He then strikes them in the face with a crowbar twice, then activates the electric chair to zap them, until 1,000 sticks of TNT underneath them explodes. Not So Funny Is It?: The Joker explodes a canister of Joker Toxin, knocking the opponent backwards onto an electric chair. Light - light - light - X (X% - X% - X%): Creates weak knockback, opponent can close.








Joker injustice 2